Business + Enterprise

Through practical, 'real life' work scenarios, students are helped to understand the role of business and financial services.  The aim is to increase students business, economic and financial awareness and develop understanding and skills. 

Tamar EBP has ready-made simulations but can also work with schools to create a tailor-made activity to suit specific objectives. We have created a number of Business and Enterprise Challenges, for whole year groups or individual classes:
 

“Property Market Boom or Bust” is a fast action business and enterprise challenge.  Teamwork and communication is the very essence of this stimulating but thoroughly enjoyable competition.  The aim of the game is to generate as much profit as possible.  Teams transform themselves into Property Development Companies. Following a skills analysis, roles are delegated.  Tasks involve designing layout of properties, the negotiation of best prices, money management and accountability for things such as taxation and loan repayments. A large hall is required for the delivery of this business simulation.

“Café au Lait” is a design & make business and enterprise activity. Students work in teams and are given the task of setting up a new café business in the Plymouth City Centre. Teams choose a location for their café, using their creativity to design an image for their new venture and then work together to produce a business plan.  Products are made to create an eye catching table display (this can involve the input from technology departments). Teams make verbal presentations to promote their business idea.

IMPORT-ant Relations is an international trading game which involves team work but also the ability to use ones own initiative in an activity which requires quick thinking and plenty of decision making.  Working as importers representing a reputable UK import agency, teams are presented with a choice of commodities (such as tea, cotton, gold, rice etc) to source in from a number of countries.  Keeping an eye on ever changing exchange rates and making comparisons on the price of goods from supplying countries means important choices need to be made.  A number of customers are ready to purchase these goods once imported but the prices they are prepared to pay vary, due to the economic climate at any one time. A large hall is required for this business simulation.

“Disaster Zone” is a problem solving exercise involving teamwork, delegation and communication. Students are set the scenario that disaster has hit eight remote villages. The task is to airdrop emergency aid with limited time and resources.  Teams must identify the problems, the constraints, make plans and delegate tasks appropriately to team members.  This is a stand-alone one-hour activity or can be built into an enterprise day. Materials are provided.

“Supe Up Your Car” is a business and enterprise challenge.  Teamwork and communication feature strongly in this competition.  The aim of the exercise is to be as creative and enterprising as possible and to see which teams come up with the most original idea.  Teams are given a scenario where they each have a sum of money to spend on buying an old car – but they have no money to do it up! They have heard that a well-known magazine is looking for someone with original ideas on transforming cars to feature in their magazine – and the magazine is willing to sponsor the transformation. The aim is to put together a portfolio, display and presentation – and be the winner!  Access to ICT is required for this business and enterprise exercise.

Inspirational Entrepreneurs is a programme designed to bring entrepreneurs (real and video footage) into the classroom to support teaching in both vocational and academic areas with inspirational, enterprise learning.  Tamar EBP will work with you to determine your requirements / learning objectives, recruit the entrepreneur(s) and help plan the sessions.  Entrepreneurs visit over a 4-week period, or alternatively this can be offered as a ½ day session. Assignments are given based around real life business situations.

Trading Places is a business and enterprise challenge team activity where each member takes on a crucial role.  Teams work as wholesale companies who source in t-shirts from international manufacturing companies, these are then screen-printed ready for sale to the retail industry. Tasks within each team include buying, screen-printing, managing operations, sales, financial accounts and the overall management of the company.  Companies need to think about price variations, minimum orders, lead times, transportation costs, import duties, VAT, etc.  A large hall is required for the delivery of this business simulation. 

Retail Experience is a team activity encouraging vital communication skills.  It is a simulated business activity in which teams represent companies who are planning to come up with a main product to sell in the shop they are proposing to open within Plymouth. Each member of the team plays an important role from the design of corporate branding and the preparation of marketing materials, to making financial calculations in readiness for a convincing pitch to secure necessary funds to the local bank manager. This activity is very effective delivered over a four-week period of one hour per week, or delivered as a one-day activity.

22/10/2009
TEBP, Gordon Court, Craigie Drive, The Millfields, Plymouth, Devon,
PL1 3JB - Tel: 01752 230120, Fax: 01752 263399
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